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Special Unit K, nearly armed, nearly dangerous.... (1 viewing) (1) Guest
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TOPIC: Special Unit K, nearly armed, nearly dangerous....
#12647
Special Unit K, nearly armed, nearly dangerous.... 4 Years, 4 Months ago Karma: 4  
Tales are being told of Special Unit K being equipped with the latest specialist combat equipment. Armour has been beaten out. oaths have been made and Dues will be paid. Our s**t is coming together.
16 of the Kalid's most deranged outcasts are shrugging off their buckled, padded jackets and they are about to be unleashed!!!!!!!!!



Really excited about this event! after just looking at the Monster list, I am mucking myself! Boy are we going to have some EPIC rumbles! Bring it on! And Bring your mates too!!!!!!

Cheers Guys, feeling the love
A.
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#12703
Re:Special Unit K, nearly armed, nearly dangerous.... 4 Years, 3 Months ago Karma: 4  
Special unit K.
We (the Gloucester idiots) are proposing that instead of spending our non overland time st the tavern we build ourselves a decent camp at the yurts behind the building. We can out up a mess tent, put up the parachute over the camp fire and generally have a different slant on base if operations. So thoughts guys?
If you are keen for this, bring anything that nay help dress the camp.
The other thing about the camp is the bar we can use!
However, thoughts guys!
Looking forward to it.

Got my keen on
A.
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#12707
Re:Special Unit K, nearly armed, nearly dangerous.... 4 Years, 3 Months ago Karma: 11  
Sounds fine to me if you all as a group stick to the same place either building or camp it will work, don't need to be trying to find you

MBT
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#12709
Re:Special Unit K, nearly armed, nearly dangerous.... 4 Years, 3 Months ago Karma: 8  
remember that if monsters are sent on wild goose chases to find party, then in the searching time there might be some stat creep, as the further from a ref we get, the less responsible we become.... hur hur hur
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