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TOPIC: Briefs for Future Events
#371
Briefs for Future Events 8 Years, 10 Months ago Karma: 7  
A general point, on which I'd be interested to hear other people's input:

I notice that the website now contains information on some of the plot of future events.

While I see some reasons for doing this, e.g. for giving people an idea of what the event will be like, I do have some serious reservations about the way it has been done at present. (The following comments are from the perspective of Darrell _qua_ player only.)

First, and most importantly, some of the briefs seem to presuppose that players have been successful in their missions on events that have not yet happened. But this creates the impression that parties can't really fail in certain respects. (Whether or not this is true, in any given case, I'd prefer as a player _NOT_ to know which aspects of plot are 'pre-ordained', i.e. over which characters have no control.) I will say nothing about event planning here, so let's not get sidetracked onto that issue.

Second, it is actually possible to work out things OOC that you aren't supposed to know IC, as things stand. The players are asked, for example, to work out what Bael is doing on Thranduil as a mission on one event. But some of this is clear from the brief for a different subsequent event. Personally, I would rather _not_ know this sort of information (and it is pretty hard to avoid at the moment). Even though I have no problem roleplaying ignorance, the journey of discovery can be fun IC and OOC simultaneously.

What do others think about all this?

Cheers,

Darrell
darrell (User)
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Last Edit: 2009/02/16 21:18 By darrell.
 
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Briefs for Future Events
darrell 2009/02/16 21:15
 
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darrell 2009/02/21 23:10
 
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