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Re:Briefs for Future Events (1 viewing) (1) Guest
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TOPIC: Re:Briefs for Future Events
#410
Re:Briefs for Future Events 8 Years, 9 Months ago Karma: 8  
Yep this was mentioned by several people on the last event in Feb - as the March event presupposed that the party were successful on the Feb event

I certainly don't advocate railroading or having events with pre-determined endings but we all understand that there is, at best, verisimilitude on events

the whole structure of events is designed as a set of encounters that forsee the party will take a certain course of action and that if this course of events is followed and the party don't fuck up then the outcome of the plot will be "x", if the party fuck up the outcome of the event will be "y"

There is a psychological contract between ref and player to follow the event plot - to some extent this is re-inforced via an in-character wish to complete the mission as set by the guilds - this allows us to write overlands and a sequential series of encounters & the best events have a branching plot structure - if players at encounter A do x then at encounter B y happens...

This is an interesting area that people keep saying that they want consequences and the possibility of failure and I certainly do not offer events with a pre-determined finish, there is always the possiblity of failure but it is unlikley due to the way we currently structure our events.

Its worth exploring how this situation came about - it did not spring fully formed but evolved over many years and maybe only the old lags of the system will remember the fully negative experiences of getting to the end of an event having failed in your mission as well as in the past events were much more adverserial

so in summary the way we write events nowadays, benefitting from experience gained over many years, is that of course the party can fail but we offer every opportunity to not fail as people are generally happier at the end of a successful mission than at the end of an unsuccessful one - therefore success is the most likely (but not the only) outcome on most events

The ongoing "story" has its structure but the way we get there is very much built upon the way events go. The KFW events pre-supposed that they could get information from Ramp but when the party caused his death we created a new way to get the same information - now you could look at this that we fudged it so that the party could still "win" or that we adapted the storyline to fit the new facts....

If the party had failed in their mission on the Feb event then things would have been different for March but it was written that the most likely outcome was such that it allowed the March event to take place as determined in advance - the tension was still there that the party could "easily" have destroyed the Program (and therefore the possibility that the Astral Bridge would never be built) but it was unlikely considering that their mission was to use the "Device" to create the Bridge - this particular mission objective was facilitated by the party but its ultimate success was out of the party's hands (as the specialists were responsible for getting it to work - the party just had to get the specialists there)


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Briefs for Future Events
darrell 2009/02/16 21:15
 
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adamtennant 2009/02/17 00:14
 
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petesutton 2009/02/17 11:08
 
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darrell 2009/02/17 11:57
 
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petesutton 2009/02/17 12:44
 
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Erf 2009/03/06 00:05
 
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petesutton 2009/03/06 09:44
 
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shaunmcnally 2009/03/06 09:47
 
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sarahb 2009/03/06 10:05
 
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bruced 2009/03/07 00:40
 
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bruced 2009/02/17 23:10
 
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darrell 2009/02/17 23:20
 
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fraserbohm 2009/02/18 21:51
 
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shaunmcnally 2009/02/19 08:55
 
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petesutton 2009/02/19 09:18
 
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darrell 2009/02/19 10:43
 
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craigspencer 2009/02/19 16:24
 
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bruced 2009/02/19 19:23
 
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shaunmcnally 2009/02/20 09:49
 
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darrell 2009/02/21 23:10
 
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NickF 2009/02/23 12:21
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