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There are, of course, an alternative set of commandments:
- The first encounter you have on leaving a tower is always relatively easy
- Ghouls are attracted in large numbers to parties that make rapid progress overland
- All inhabitants of Orin Rakatha visit the same shoe shop
- Most opponents are happy to fight to the death, even if hopelessly outnumbered
- Necromancers all wear black
- Other people only ask to see your pass if you've forgotten to bring it
- Dead bodies decompose very rapidly
- Guildleaders get around a lot, but never do anything useful
- People from Wolfhold have the most fun
- The last encounter you have before returning to a tower is relatively hard
JB