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Recovered Material


Listed here are all the in character information collected on missions that have been submitted to Valley Archives. To read any of the reports just click on one of the links below to expand and contract the yearly listings.

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Soul Gardens

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Soul Gardens are places of power located within the Void.  These are relatively new constructs of which there are currently thirty two.  They were first constructed some dozen or so years ago and were created by the Necromancer Gill and the Enchanter Tiresias.  These gardens were designed to draw wandering spirits and trap them within; there appears to be little logic of what type of spirits are drawn to specific Soul Gardens.  The strength of a Soul Garden is dependent on how many sprits it contains and the type.  


Last Updated on Thursday, 12 November 2009 13:09

Rituals of Power

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There are many rituals of power that may be performed providing that you have the right components, strength and information.  These rituals can be used to power individuals, ward places, destroy items of power or drive creatures away. There are too many to detail so I have detailed the more relevant rituals of power that I have sensed the need for from the current inhabitants of the Hall of Heroes.  Below are the instructions, these alone will not suffice and any practitioner must find for themselves the required components.


Last Updated on Thursday, 12 November 2009 13:07

The Realm of Agoth

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The Realm that is now known as that of Agoth, is an inhospitable Void that is best not traversed.  However, if the need arises to travel this Realm then it is best to do so fully prepared.  There are a number of factors that should be borne in mind and are worth considering.  Firstly, you must know how to safely enter and exit the Void, then you should know how to protect yourself whilst on the Void and finally how to traverse the Void swiftly.  

Last Updated on Thursday, 12 November 2009 13:05
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